untitled_rougelike
Last Updated - September 2024
This was a game I had been working on for a long time. But I drastically overscoped D:

Controls
Right Click to shoot
Space to parry
Super / Ctrl + D to toggle debug
Watch out for your stamina (blue) and health (red)

This game honestly isn't really a game. There is no gameplay, no respawning and I'm pretty sure I forgot to export some junk to make the actual game work in the first place. But hey! At least you can still shoot.
Most of the 6 months (ish) I spent on this was actually spent on making an optimised enemy navigation thing.

"But doesn't Godot already have 2D navigation???"

Well... yes. I'm just too stupid to figure it out lmao. So instead I hyperoptimised my enemies and made it possible to run over 200 enemies at a time in 60 fps on an Intel i5. So ummm ya. Fun use of my time.